Emily Parsons
Emily Parsons
CG Animator + 2D and 3D Generalist
Nashville, United States

About

Motivated animator and modeler that strives to provide quality work. Good at adapting styles and different work flows depending on production without sacrificing results. Possesses skilled time management, unwavering enthusiasm, and exceptional communication skills with a team.

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Skills

3D Modeling3D Animation2D AnimationProp ModelingStoryboardingRiggingTexturingEffects Animation

Software proficiency

Maya
Maya
Unreal Engine
Unreal Engine
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Substance 3D Sampler
Substance 3D Sampler
Substance 3D Designer
Substance 3D Designer
Harmony
Harmony
Storyboard Pro
Storyboard Pro
Photoshop
Photoshop
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Procreate
Procreate

Productions

    • Video Game
      Kawaii Killzone
    • Year
      2028
    • Role
      CG Lead Animator
    • Company
      A67 Production
    • Video Game
      Guns of Salvation
    • Year
      2028
    • Role
      CG Animator
    • Company
      GothDisco
    • Movie
      The Great Star Caper
    • Year
      2027
    • Role
      Ink and Paint Artist
    • Company
      Trilume Animation Studios
    • Movie
      The Piano
    • Year
      2027
    • Role
      FX Animator and CG Animator
    • Company
      StormDrain Studios

Experience

  • Guns of Salvation at GothDisco
    October 2025 - Present

    Animate different character loops depending on what the director is looking for and what works for gameplay.

  • Kawaii Killzone at A67 Production
    July 2025 - December 2025

    As animation lead, I animated characters for gameplay as well as directing and supervising other animations.

  • The Piano at StormDrain Studios
    Nashville
    May 2025 - July 2025

    Animated Lighting for Post-production. Colored assigned shots as well as fixing up some sections with Inking if needed. Created CG blockouts to assist the 2D animators.

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